In the camp, Guido hides their true situation from his son, convincing him that the camp is a complicated game in which Joshua must perform the tasks Guido gives him, earning him points; the first team to reach one thousand points will win a tank. He tells him that if he cries, complains that he wants his mother, or says that he is hungry, he will lose points, while quiet boys who hide from the camp guards earn extra points.
Guido uses this game to explain features of the concentration camp that would otherwise be scary for a young child: the guards are mean only because they want the tank for themselves; the dwindling numbers of children (who are being killed by the camp guards) are only hiding in order to score more points than Joshua so they can win the game. He puts off Joshua's requests to end the game and return home by convincing him that they are in the lead for the tank, and need only wait a short while before they can return home with their tank. Despite being surrounded by the misery, sickness, and death at the camp, Joshua does not question this fiction because of his father's convincing performance and his own innocence.
Guido maintains this story right until the end when, in the chaos of shutting down the camp as the Americans approach, he tells his son to stay in a sweatbox until everybody has left, this being the final competition before the tank is his. Guido tries to find Dora, but is caught by a soldier. As he is marched off to be executed, he maintains the fiction of the game by deliberately marching in an exaggerated goose-step as he passes
Joshua's hiding place.
Etiquetas: Benigni, Genocide, Holocaust, Mass Media, Middle East, Schopenhauer